About

Skills

Downloads

resume/pdf (132 kb)
resume/doc (124 kb)
resume/txt (12 kb)

Clients

Archer Design
Atari
Berkeley Systems
Charles Schwab
Cisco
Colorado State Parks
Composite Software
Electronic Arts
Eidos
Frengo
Gridstone Research
Gymboree
Hands - On Mobile
Hot Studio
Infogrames
JD Edwards
Kinkos
Liberty Investment Ventures
Mens Wearhouse
Microsoft
Moores Clothing
Namco
Nintendo
Pollack Normon Advertising
Real Branding
Red Seal
Resultswhiz
SEGA
Silvaco
Simucad
Singlebound Creative
Sony
Summit Audio
Synaptics
The Nature Conservancy
TimeDance
UC Berkeley
Wicked Son Design
Xtime
Ylle
YuMe
Ztail

Contact

tel: 415-602-4804
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Top 10 Reasons
pixelWhy You Want Me!

1. Do it right the first time
2. 15+ years experience
3. Proven agency expertise
4. Multi-faceted desgn chops
5. Save time & money
6. On time & on budget
7. Leverage best practices
8. Apply latest standards
9. Process driven
10. Darn fun to be around
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ACCOMPLISHMENTS


Helped create and apply a foundation of processes for UX, design, development and launch of services for clients. Instituted an index of templates, symbols, icons, fonts, logos extensions and plugins to improve efficiency of timelines.

I completely overhauled my previous company’s image, product line. I re-thought its relationship and re-designed a user-friendly view of the products, I re-created splash screens for each product. Designed (1800) individual icons for our software applications and provided technical diagrams for both web and print mediums.

GENERAL SKILLS


• Conceptualizing
• Communicating ideas
• Technological proficient
• Project managing
• Team building
• Supervising

JOB-SPECIFIC


• Research, gather site metrics/analytics
• Develop documentation and specs
• Create wireframes and user flows
• Architect and/or re-construct websites
• Coach and lead junior team members
• Publish web and print initiatives

PERSONAL TRAITS


• Creative
• Efficient
• Organized
• Resourceful
• Dynamic
• Results oriented

COMPETENCIES


• Customer Focused
• Adaptable
• Improvisational
• Interpersonal communication
• Company/mission driven
• Problem solving

RESPONSIBILITIES


Partner in concert with other project members to gain direction, insight, in-put and after care feedback for a rock solid UI product.

Educate, coach and cheer on fellow team members to improve the quality and success of the final project.

Cultivate creative briefs, road maps and design concepts to meet the company objectives.

Champion the end user by engineering the product or service back end and architecture first before developing a front end and aesthetics.

Interpret the challenges posed by many audiences (b2c & b2b interface design) and utilize my experiences to champion the end user.

Provide planning, organization, coordination and control functions in the area of resources related to a creative team, vendor management (printers, consultants, other graphic artists).

Engineer and design info-graphics for print, static, interactive and rich media technologies.

Ally with engineers and developers to provide icons and splash screens for implementation into products.

Orchestrate in tandem, research, user experience, architecture, design, development process and delivery of services.

The team and I prosper in a mission driven environment.

ATTRIBUTES


Utilize innovative solutions such as: illustrations, diagrams, wire framing, story boarding, flows, navigation and infusing a solid methodology into a compelling user interface.

Thrive while working under fire and I deliver results.

Provide daily inspiration (esprit de corps) and motivation for the team.

Develop detailed creative briefs and design concepts to exceed the company objectives.

Bring an analytical and witty thought process to every project.

Contribute a great sense of humor.

MANAGEMENT RELATED EXPERIENCE


11 years of IA, UX and GUI design experience.
15 years of management & supervisory experience.
15 years of combined experiences in graphic design, User Experience, Information Architecture, interface design, web design and advertising.

ADDITIONAL LEADERSHIP EXPERIENCE


Non-Commissioned Officer in the United States Marine Corps, in charge of twelve junior Marines. My responsibilities included the daily training of Marines for combat operations, welfare, physical fitness, as well as their health and personal matters. Additionly I was in charge of the company armory that consisted of equipment and weapons for a Marine Infantry Company. The weapons we're cleaned, maintained and secured under my supervision for daily training cycles, rifle qualifications, inspections, embarkation and combat operations.

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